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Generate realistic audio dialogues using Eleven-v3 from ElevenLabs.
Details
- Accepts
- text
Pricing
- Price
- 0.013 cr / character
Prices in credits (1 credit = $0.01).
Data schema
Input
| Field | Type | Description |
|---|---|---|
| seed | — | Random seed for reproducibility. |
| inputsrequired | array | A list of dialogue inputs, each containing text and a voice ID which will be converted into speech. |
| stability | — | Determines how stable the voice is and the randomness between each generation. Lower values introduce broader emotional range for the voice. Higher values can result in a monotonous voice with limited emotion. Must be one of 0.0, 0.5, 1.0, else it will be rounded to the nearest value. |
| language_code | — | Language code (ISO 639-1) used to enforce a language for the model. An error will be returned if language code is not supported by the model. |
| use_speaker_boost | — | This setting boosts the similarity to the original speaker. Using this setting requires a slightly higher computational load, which in turn increases latency. |
| pronunciation_dictionary_locators | array | A list of pronunciation dictionary locators (id, version_id) to be applied to the text. They will be applied in order. You may have up to 3 locators per request |
Output
| Field | Type | Description |
|---|---|---|
| seed | integer | Random seed for reproducibility. |
| audio | — | The generated audio file |