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Meshy auto-rigs a humanoid 3D model fitting a skeleton and binding the mesh, then applies several motion presets from its animation library
Details
- Accepts
- object_3d
Pricing
- Price
- 10 cr / request
Prices in credits (1 credit = $0.01).
Data schema
Input
| Field | Type | Description |
|---|---|---|
| model_urlrequired | string | URL of a 3D model in GLB format to rig and animate. Can be any publicly accessible URL — works with models generated by Hunyuan, Trellis, Meshy, or any other 3D generation tool. The model must be a humanoid character with clearly defined limbs. |
| height_meters | number | Approximate height of the character in meters. |
| animation_action_idsrequired | array | Animation preset IDs from Meshy's library. One animation clip is generated per ID against the same rig and returned in the 'animations' output array, in request order. Must contain at least one ID. Each ID must be in [0, 696], at most 10 distinct clips may be requested, and duplicate IDs are de-dupl… |
| enable_safety_checker | boolean | If set to true, input data will be checked for safety before processing. |
Output
| Field | Type | Description |
|---|---|---|
| animations | array | Animation clips generated against the rig — one entry per requested animation action ID, in request order. |
| rig_task_id | — | Meshy rigging task ID. |
| basic_animations | — | Basic walking and running animations included with rigging. |
| rigged_character_fbx | — | Rigged character in FBX format. |
| rigged_character_glb | — | Rigged character in GLB format. |