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V7 Multi Image to 3D

v7-multi-image-to-3d

3D generationby meshy

econstructs a high-fidelity textured 3D model from multiple angle views of one object, with game-ready topology and polygon control

Details

Accepts
image

Pricing

Price
0.00875 cr / second

Prices in credits (1 credit = $0.01).

Data schema

Input

FieldTypeDescription
topologystringenum: quad, triangleSpecify the topology of the generated model. Quad for smooth surfaces, Triangle for detailed geometry.
pose_modestringenum: a-pose, t-pose, Pose mode for the generated model. 'a-pose' generates an A-pose, 't-pose' generates a T-pose, empty string for no specific pose.
enable_pbrbooleanGenerate PBR Maps (metallic, roughness, normal) in addition to base color. Requires should_texture to be true.
image_urlsrequiredarray1 to 4 images for 3D model creation. All images should depict the same object from different angles. Supports .jpg, .jpeg, .png formats, and AVIF/HEIF which will be automatically converted. If more than 4 images are provided, only the first 4 will be used.
is_a_t_posebooleanDeprecated: use pose_mode instead. When true, generates a T-pose model.
should_remeshbooleanWhether to enable the remesh phase. When false, returns triangular mesh ignoring topology and target_polycount.
symmetry_modestringenum: off, auto, onControls symmetry behavior during model generation.
enable_riggingbooleanAutomatically rig the generated model as a humanoid character. Includes basic walking and running animations. Best results with humanoid characters that have clearly defined limbs.
should_texturebooleanWhether to generate textures. False provides mesh without textures for 5 credits, True adds texture generation for additional 10 credits.
texture_promptText prompt to guide the texturing process. Requires should_texture to be true.
enable_animationbooleanApply an animation preset to the rigged model. Requires enable_rigging to be true.
target_polycountintegerTarget number of polygons in the generated model
texture_image_url2D image to guide the texturing process. Requires should_texture to be true.
animation_action_idintegerAnimation preset ID from Meshy's library. Only used when enable_animation is true; in that case it must be in [0, 696] (``0`` is the "Idle" preset) and is otherwise rejected with a 422. See https://docs.meshy.ai/en/api/animation-library for available action IDs.
enable_safety_checkerbooleanIf set to true, input data will be checked for safety before processing.
rigging_height_metersnumberApproximate height of the character in meters. Only used when enable_rigging is true.

Output

FieldTypeDescription
seedThe seed used for generation (if available)
model_glbGenerated 3D object in GLB format.
thumbnailPreview thumbnail of the generated model
model_urlsURLs for different 3D model formats
rig_task_idRigging task ID. Only present when enable_rigging is true.
texture_urlsarrayArray of texture file objects
animation_fbxAnimated 3D model in FBX format. Only present when enable_animation is true.
animation_glbAnimated 3D model in GLB format. Only present when enable_animation is true.
basic_animationsBasic walking and running animations. Only present when enable_rigging is true.
rigged_character_fbxRigged character in FBX format. Only present when enable_rigging is true.
rigged_character_glbRigged character in GLB format. Only present when enable_rigging is true.